Weapon Skill

Gun Handling

 * Pistol (One handed)
 * Rifle (Two handed)
 * Heavy (Rockets, Grenade Launchers, Heavy Machineguns)

Gun Type

 * Combustion (Powder weapons)
 * Gauss (Magnetic propulsion)
 * Laser (Energy Beams)
 * Plasma (Energy bolts)

Special

 * Bolter weapons (Large construction bolt)
 * Flamer weapons
 * Thrown
 * Dart (Injection darts)
 * Needle (Small metal shards)

Melee

 * Short Blade (Knives)
 * Long Blade (Swords)
 * Martial Arts (knuckles, Claws)
 * Blunt (Maces, Staves)
 * Pole (spears)

Laser:
Over charge, increased damage, slower fire, consume double ammo

Bolter:
Penetration; Only half armor defense value is used (round down), half damage against unarmored targets

Flamer:
Red Fear; Double morale penalty for wounds done with flamers against infantry.

Plasma:
If not blocked, the bolt will also hit the next person in line at half damage.

Spear
Can hit two target in a row, second target is at -1 acc